{
    "dataType": "CVE_RECORD",
    "dataVersion": "5.2",
    "cveMetadata": {
        "cveId": "CVE-2026-68445",
        "assignerOrgId": "416baaa9-dc9f-4396-8d5f-8c081fb06d67",
        "state": "PUBLISHED",
        "assignerShortName": "Linux",
        "dateReserved": "2026-07-30T09:28:09.394Z",
        "datePublished": "2026-08-12T00:07:36.230Z",
        "dateUpdated": "2026-08-17T05:05:42.989Z"
    },
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                "orgId": "416baaa9-dc9f-4396-8d5f-8c081fb06d67",
                "shortName": "Linux",
                "dateUpdated": "2026-08-17T05:05:42.989Z"
            },
            "descriptions": [
                {
                    "lang": "en",
                    "value": "In the Linux kernel, the following vulnerability has been resolved:\n\ndrm/vc4: Prevent shader BO mappings from becoming writable\n\nvc4_gem_object_mmap() rejects a writable mapping of a validated shader\nBO, but leaves VM_MAYWRITE set.  Userspace can map the BO read-only and\nthen turn it writable with mprotect().\n\nValidated shader BOs must stay read-only: the validator checks the\ninstructions once and the GPU trusts them afterwards.  A writable\nmapping lets userspace rewrite the code after validation, bypassing the\nvalidator.\n\nClear VM_MAYWRITE on the read-only path so the mapping cannot be\nupgraded, as i915 already does for its read-only objects."
                }
            ],
            "metrics": [
                {
                    "cvssV3_1": {
                        "version": "3.1",
                        "vectorString": "CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H",
                        "baseScore": 7.8,
                        "baseSeverity": "HIGH"
                    },
                    "scenarios": [
                        {
                            "lang": "en",
                            "value": "AV:L - Exploitation requires local access to the vc4 DRM render node (/dev/dri/renderD*) to issue VC4_CREATE_SHADER_BO, VC4_MMAP_BO, mmap/mprotect and VC4_SUBMIT_CL; there is no remote or network-facing path to this code.\nAC:L - The attacker fully controls every step: create a shader that passes validation, map it PROT_READ, upgrade it with mprotect(PROT_WRITE), rewrite the instructions and submit. There is no race, no memory-layout dependency, and it works on the default configuration of any VC4 (Raspberry Pi) system.\nPR:L - VC4_CREATE_SHADER_BO, VC4_MMAP_BO and VC4_SUBMIT_CL are all DRM_RENDER_ALLOW ioctls, so an ordinary unprivileged user with render-node access (the default for logged-in/graphical users on Raspberry Pi and embedded VC4 devices) can perform the whole sequence. No capability check is involved.\nUI:N - The attacking process performs the entire sequence itself; no action by another user or administrator is needed.\nS:U - The vulnerable driver and the compromised resource (kernel/system memory) are both under the kernel's security authority; this is a standard local kernel privilege escalation rather than a VM or hypervisor boundary escape.\nC:H - Post-validation rewriting of shader code lets the GPU, which has no IOMMU on VC4, read arbitrary system memory via texture, uniform and direct-addressed TMU lookups — exactly the disclosure the validator exists to prevent, giving arbitrary kernel memory read.\nI:H - Unvalidated QPU code can use the VPM write address register in general-purpose DMA mode to write to arbitrary physical addresses, an arbitrary kernel-memory write primitive that yields full privilege escalation and code execution.\nA:H - The same arbitrary DMA writes and unbounded shader execution readily corrupt kernel structures or hang the GPU, causing kernel panics or a full system hang triggerable at will by an unprivileged user."
                        }
                    ]
                }
            ],
            "affected": [
                {
                    "product": "Linux",
                    "vendor": "Linux",
                    "defaultStatus": "unaffected",
                    "repo": "https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git",
                    "programFiles": [
                        "drivers/gpu/drm/vc4/vc4_bo.c"
                    ],
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                            "status": "affected",
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                },
                {
                    "product": "Linux",
                    "vendor": "Linux",
                    "defaultStatus": "affected",
                    "repo": "https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git",
                    "programFiles": [
                        "drivers/gpu/drm/vc4/vc4_bo.c"
                    ],
                    "versions": [
                        {
                            "version": "4.5",
                            "status": "affected"
                        },
                        {
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                            "status": "unaffected",
                            "versionType": "semver"
                        },
                        {
                            "version": "6.6.148",
                            "lessThanOrEqual": "6.6.*",
                            "status": "unaffected",
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                        },
                        {
                            "version": "6.12.101",
                            "lessThanOrEqual": "6.12.*",
                            "status": "unaffected",
                            "versionType": "semver"
                        },
                        {
                            "version": "6.18.42",
                            "lessThanOrEqual": "6.18.*",
                            "status": "unaffected",
                            "versionType": "semver"
                        },
                        {
                            "version": "7.1.6",
                            "lessThanOrEqual": "7.1.*",
                            "status": "unaffected",
                            "versionType": "semver"
                        },
                        {
                            "version": "7.2",
                            "lessThanOrEqual": "*",
                            "status": "unaffected",
                            "versionType": "original_commit_for_fix"
                        }
                    ]
                }
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            "references": [
                {
                    "url": "https://git.kernel.org/stable/c/9f0ee411fc2d76333d6087c5862ffa907cf7a175"
                },
                {
                    "url": "https://git.kernel.org/stable/c/019e6ad247f7fd038d2e009789f6d9bfcccb1ae7"
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                {
                    "url": "https://git.kernel.org/stable/c/0c9e6367639548307d3f578f6943ce72c9d39087"
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            ],
            "title": "drm/vc4: Prevent shader BO mappings from becoming writable",
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