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        "assignerOrgId": "8254265b-2729-46b6-b9e3-3dfca2d5bfca",
        "state": "PUBLISHED",
        "assignerShortName": "mitre",
        "dateReserved": "2026-10-14T15:41:49.785Z",
        "datePublished": "2026-10-14T15:41:50.110Z",
        "dateUpdated": "2026-10-20T01:36:20.303Z"
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                    "defaultStatus": "unknown",
                    "modules": [
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                    "product": "Godot Engine",
                    "programFiles": [
                        "core/io/resource_format_binary.cpp"
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                    "programRoutines": [
                        {
                            "name": "ResourceLoaderBinary::get_unicode_string"
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                    "repo": "https://github.com/godotengine/godot",
                    "vendor": "godotengine",
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                            "version": "1.0.0",
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                    "lang": "en",
                    "value": "Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader (core/io/resource_format_binary.cpp, ResourceLoaderBinary::get_unicode_string). A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a signed comparison, which conditionally resizes the buffer. A negative length value skips the resize; the same value is then passed to the copy routine as an unsigned byte count, where it sign-extends to a huge value, copying file-controlled data far past the undersized heap allocation. The defect is reached when the product or an exported game loads a crafted binary resource file (.res). NOTE: the Supplier's position is that the research has identified \"no security issues\" because the required attacker access is outside of the current Godot Engine threat model."
                }
            ],
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                        "attackComplexity": "HIGH",
                        "attackVector": "LOCAL",
                        "availabilityImpact": "NONE",
                        "baseScore": 2.5,
                        "baseSeverity": "LOW",
                        "confidentialityImpact": "NONE",
                        "integrityImpact": "LOW",
                        "privilegesRequired": "NONE",
                        "scope": "UNCHANGED",
                        "userInteraction": "REQUIRED",
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                {
                    "url": "https://github.com/godotengine/godot/issues/123608"
                },
                {
                    "url": "https://axeghost.offprint.app/a/3mvs6zo4blo23-three-memory-safety-bugs-in-godots-untrusted-file-parsers"
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        "adp": [
            {
                "title": "CVE Program Container",
                "references": [
                    {
                        "url": "http://www.openwall.com/lists/oss-security/2026/10/15/3"
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                                "timestamp": "2026-10-20T01:36:11.111269Z",
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